![]() ![]() Spreading Spores: Decent bonus action battlefield control. You will likely only get one shot off with them because they only have 1hp, but luckily they come in right after your turn. 6th levelįungal Infestation: Being able to kill things and turn them into zombies is cool. The fact that it ends when you lose your temporary hitpoints is super rough at low levels but fine at high levels when it starts to outpace your Wild Shapes. Symbiotic Entity: This, combined with Shillelagh, helps the Druid become more viable in combat while still being able to cast spells. The CON save to avoid the damage hurts this ability a lot. Halo of Spores: Decent damage if you remember to use it every turn. Make sure to avoid casting this on constructs, undead, fiends, or elementals. You get the potential for more turns under the poisoned condition and a lasting effect which are both quite strong. The poisoned condition is a pretty strong one and this spell grants the condition on-hit for at least 3 turns. It can also be effective to block off a vantage point used by ranged enemies. Not great in an open field but if you can get the drop on an enemy or contain a group of enemies within the spell it can be very effective because it deals damage turn after turn, as long as the caster keeps concentration. SKIP.īestow curse is a better targeted debuff and is a full spell slot lower. It barely out damages 4th-level fireball and flat-out doesn’t work on some common creature types. Being able to fly and move through tiny cracks as an inconspicuous cloud can make getting into any heavily defended fortress a cinch.Ĥth-level single-target spell that targets a common save. This spell can honestly vie for the top “infiltration” spell over invisibility. Just make sure you have the spell slots to reassert your control or your undead horde will revolt. Depending on how many spell slots you have to work with, you can steadily grow your undead army. Essentially, you can use a 3rd-level spell slot to animate one undead, or reassert your control over four undead. For necromancers that are looking to guide a horde of undead, this is the best option you’re provided. More options for your bonus action and another body between you and the baddies. The only downside is that it targets CON. Very effective debuff that doesn’t require concentration. This cantrip because extremely effective when fighting undead creatures. Good damage and a solid debuff for creatures that are able to heal themselves. They use spores and fungi to improve your combat prowess, poison your enemies, and control the body of dead enemies. Masters over life and death, Circle of Spores find beauty in decay.
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